Rugby 25


Big Ant Studios // 2024-2025


Rugby25 is the third Big Ant Studios title I had the opportunity to contribute to. Working primarily in Figma, my role for this project was to lead frontend mockups for new and existing game modes. Amongst the UI team, I helped maintain an extensive Figma project through regularly creating and updating components, styles and screens - ultimately creating a productive workflow to rapidly produce mockups.



This title was released under multiple Early Access releases, meaning sprint deadlines were frequent and fast-paced. Under stakeholder and licensing requirements, mockups were frequently subject to change and thus required constant maintenance. Throughout this project I quickly learnt to work within a high-intensity work environment, as it was vital I could produce work that I was happy with - and that met these working demands. 

Rugby25 was officially released in February 2025.

Animated intro and menu experience was an animation sequence I had created from mockups in Adobe After Effects and Figma.