Rugby 25
Big Ant Studios // 2024-2025
Rugby25 is the third Big Ant Studios
title I had the opportunity to contribute to. Working primarily in Figma, my
role for this project was to lead frontend mockups for new and existing
game modes. Amongst the UI team, I helped maintain an extensive Figma
project through regularly creating and updating components, styles and
screens - ultimately creating a productive workflow to rapidly produce
mockups.
This title was released under multiple Early Access
releases, meaning sprint deadlines were frequent and fast-paced. Under
stakeholder and licensing requirements, mockups were frequently subject
to change and thus required constant maintenance. Throughout this
project I quickly learnt to work within a high-intensity work
environment, as it was vital I could produce work that I was happy with -
and that met these working demands.
Rugby25 was officially released in February 2025.
Animated intro and menu experience was an animation sequence I had
created from mockups in Adobe After Effects and Figma.